Weeks 7 to 13: The Re-Design

During week 7, work continued as normal until the end of week 8. At this point, every Team was required show their project in its current state. Feedback was provided and changes were noted down. For City Beyond The Stars, the viewers wished to walk between the domes rather than teleporting, alongside a lack of depth to the world (In that it seemed quite flat, and that there was little way to tell the difference between near and far objects).

From here, those changes were placed at the front of our priorities, with a new background and system for simulating distance being added (Using a layer of low opacity white layer between layers of distance when creating art).

After this was done, all the interactable objects were created, a normalisation chart was made for scale references, a full UI, and some extra charcters were created.

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